Prison Architect 1.02 -35409- Dlc -
If you’re looking for inspiration or a challenge, this version improved the premade Alcatraz and The Rock maps, specifically tailored for the new island mechanics.
: Agriculture isn't without danger. Prisoners can now grow "thematic contraband" (herbs) secretly in the fields or swipe kitchen ingredients to brew booze. Additionally, fields can become contested Gang Turf . Accompanying Content: The Glasshouse Update
Build specialized cells to handle volatile prisoners.
: Resolved a bug where prisoners sat incorrectly at tables, which often messed up their "Comfort" and "Food" need fulfillment. Startup Stability
is where the real complexity begins. If you are looking to expand your 1.02 experience, these are the heavy hitters currently available at Retailers like Steam Going Green Prison Architect 1.02 -35409- DLC
Introduces extreme weather (heatwaves, deep freezes), calamities like rat infestations, and specialized emergency services like Plumbers and Pest Control. 4. Notable Technical Improvements (QoL) Sector Grading:
: Cleaner menus for scheduling deployment and tracking prison finances.
: Place your Delivery, Docks, and Helipad behind a single, heavily guarded corridor.
: Improved the planning tool to allow for easier prison layouts before spending money. If you’re looking for inspiration or a challenge,
To survive the complex layers introduced by version 1.02 and its DLCs, your prison layout must be strictly organized. Below is the blueprint for a highly efficient prison design.
expansion. This DLC introduced the ability to build prisons on islands, which fundamentally changes how you manage security and logistics:
: Added the ability to mirror quick-build rooms using the [F] key to save time on large cell blocks.
Expand your prison territory beyond landlocked borders by building island fortresses. Additionally, fields can become contested Gang Turf
: A new bureaucracy option allows players to start a new game with all technologies already researched.
Version 1.02 represents a comprehensive baseline update that prioritized . Before this era of updates, large-scale prisons frequently suffered from severe late-game simulation slowdowns. In Build 35409, the engine handles pathfinding for over 1,000 inmates with significantly improved thread efficiency. Core Technical Fixes in 1.02
: Introduces ferry and helicopter logistics, as well as island-based prison construction.