Script Commands Updated - Uopilot

if x, y xxx send F1 wait 5s end_if

At its simplest, Uopilot scripts rely on mouse and keyboard simulation. The most common commands updated in general practice involve coordinate-based actions: : Moves the cursor to a specific point. left x, y : Performs a left-click.

: Retrieves the pixel color at a specific coordinate. This is faster than findimage but less flexible.

UoPilot remains a stalwart in the world of game automation, particularly for Ultima Online, due to its low-level hardware emulation, robust scripting language, and relatively small footprint. While the core functionality hasn’t shifted drastically, the demand for more complex, undetectable, and efficient automation has necessitated refined usage of its commands.

One of the most significant updates in how users approach Uopilot is the use of and findimage . Instead of clicking static coordinates—which fail if a window moves—modern scripts use these commands to scan the screen for specific UI elements. uopilot script commands updated

: Use час (hour), мин (minute), and sec (second) to incorporate current system time into your scripts. The таймер variable counts milliseconds from script execution start and can be used in virtually any operator or combination.

: Timer variable updates in the display table have been reduced to 8 times per second for optimized performance.

When running multiple UOPilot instances, you can manage script execution across different windows using dedicated management commands. This enables complex automation involving multiple applications or game clients simultaneously.

This script navigates to the login page, enters the username and password, clicks the login button, asserts that the welcome message is displayed, and logs a success message. if x, y xxx send F1 wait 5s

: Pauses execution. Default is milliseconds, but suffixes can be used: end_script : Immediately terminates the current script. stop_script [number/all] : Stops a specific script window or all running scripts. resume_script [number/all] : Continues execution of a paused script. alarm [path]

wait [ms] — Pauses the script for a defined number of milliseconds. 🧠 Logic and Control Flow

say string : Types out an entire sequence of text or letters automatically. Timing and Control

April 19, 2026

Interacting with the user interface requires simulating inputs. Updated operating system security protocols mean that standard inputs do not always register; using the correct hardware-level simulation command is crucial. Mouse Click Commands

// Sends key 'F' to a specific window, even if it's minimized sendex F Use code with caution. (Dynamic Timing) Hardcoded wait times ( wait 1000 ) are inefficient.

: Repeats a block of code a set number of times. Note: repeat does not change the variable value itself. 2.2 Mouse Control Commands

Pauses script execution for a specified duration. Modern updates allow for precise control using both milliseconds and seconds. Adding random variations to your wait times is a highly effective way to mimic natural human behavior. wait [time_in_ms] or wait [time]s : Retrieves the pixel color at a specific coordinate

for [count] — Repeats a specific action a set number of times.